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Saturday, August 04, 2007

We Interview Sylvainne!

We sit down with our main actress: Sylvainne Marcel:

City 7 Breen: Hi Sylvainne
Sylvainne: Hiya
C7B: So, should I just fire away?
Sylvainne: Don’t see why not?
C7B: Ok, first up, are you happy with how your character is portrayed in Episode 1?
Sylvainne: No, not really, she seems really weak and useless, I’m not like that! It’s just I think it’s a little degrading somehow, but I suppose it’s to draw the contrast between me and my sister.
C7B: Which reminds me, are you two just sisters or twins?
Sylvainne: Twins of course! same age, same height, same looks and all, we just prefer to refer to each other as sisters.
C7B: Ok, cool, how would you answer to those people who say you and your sister look like guys?
Sylvainne: Aww, I’m very hurt about that, no, not really, I mean it’s fair enough, we wear thick armour, so, none of our…features…show if you know what I mean, and we both have our hair tied up, so unless we’re shot from behind or from the side, you won’t see my hair, so maybe that’s why.
C7B: Did you know the director had every cameraman take shots of you from the side on or from certain angles so that your pony tail was visible? – To help avoid that criticism?
Sylvainne: Really? Awww… I’ll have to thank him for that.
Sylvainne: Now, let me ask you a question, do you think I look like a guy?
C7B: Uh... general opinions aside, I think you look really cute.
Sylvainne: Awww… thanks
C7B: Are you single?
Sylvainne: Yes!
C7B: Oki, next question, are there any real fights off camera between you and your sister or do you really get along that well?
Sylvainne: We rarely fight, I don’t think we’ve had a fight since we signed this contract.
C7B: That’s great, so you two really get along! Next question, will you be appearing in Episode 2?
Sylvainne: I can’t answer that one
C7B: Ok, would you like to appear in Episode 2?
Sylvainne: Yes! Of course!
C7B: Right now, we’re in mid shooting of your escape with Elexis from Breen’s base but what can you tell us of what’s going to happen later on in Episode 1?
Sylvainne: Nothing
C7B: Nothing as in you can’t tell us anything or nothing as in nothing will happen?
Sylvainne: Nothing as in I can’t tell you Confidential information! You’ll just have to wait and see!
C7B: Ok, maybe you can answer this one, how far are we into the story, I mean, how far away from the end are we?
Sylvainne: I’d say we were half-way through
C7B: Cool, so how much do you like working on this project?
Sylvainne: I love it! I just love coming to “work” everyday, if you can even call it that, it seems more like an amusement park, usually when we come here, we go to our trailers and a guy knocks on the door and gives us coffee, then afterwards, we get called out for the first shooting but everyone is still joking around, acting out voices and stuff, especially Radek, he spent half an hour during that shooting to get his voice right, we spent another half hour trying to get all the crew off camera to stop laughing at him.
C7B: Did you laugh at him?
Sylvainne: Yeah, his Russian was ridiculous!
C7B: Speaking of which, where do you girls come from with names like Sylvainne and Alainne?
Sylvainne: We’re Russian, and our parents named me first and then gave my sister a name that rhymes with mine for cuteness I guess she always plays hell with me for that!
C7B: So, like Radek, do you put on a voice? Or do you just use your own?
Sylvainne: Well, the director said he wanted me to change my voice a bit so that I spoke pigeon English, as if I couldn’t really speak English that well, so I had to adapt it a bit and stutter on a few words.
C7B: Ok, so the real question I’ve been wanting to know personally is, is there anything going on between you and David in the background?
Sylvainne: He is a really nice guy and everything but our love only remains on set I’m afraid.
C7B:What do you like the most about this story?
Sylvainne: That we’re the main characters! no, not really, we are just a small part. But the thing I like the most about Episode 1 is definitely the storyline and script because it is quite realistic in the sense of what can happen, the Combine split into two, No. 17 controlling the aliens and Breen in charge of the human Combine, Breen must merge with us along with Elexis as his manpower support to help us defeat No. 17. We all know that if we took on No.17 ourselves, we would fail, so we need to join forces, and I think the script includes that nicely, merging both factions together.
C7B: Cool, so last question…
Sylvainne: Awww…
C7B: Will you ever give David the kiss that you promised him when he saved you from that fall on the roof?
Sylvainne: Wait and see
C7B: Ok, thanks for your time! Off to the lights and cameras again!
Sylvainne: Yup, no problem, bye.

Saturday, July 28, 2007

City 17 Aftermath Issue: #021

Sorry about the delays guys, just some news for now:
UNCONCERNED comics will be released on ever Monday,
Counter Strike SAuce comics will be released on every Wednesday.
City 17 Aftermath comics will come out every Friday now,

This order allows comics to be distributed throughout the week evenly giving you a small taste to last you until the next comic debuts.

Also, all the comics will be released at their respective websites, (Links at the top right hand corner of the Citybreen Website.) Please go there from now on to grab the comics, the comics won't be released at the main site anymore to make room for announcements and news.

Thanks for tuning in,
Your ADMIN

Monday, July 02, 2007

OI! Where's UNCONCERNED??

City 7 Breen Now proudly presents what it's best known for: UNCONCERNED!!
Breen and Shiny are back people - Enjoy issue #022!

Previously:
Having been givin the task to fetch Breen from Ravenholm - the land where zombies roam free, Shiny must rescue Breen and finally send him off to the Citadel. Shiny previously infiltrated the base of Ravenhound and failed to gain access to Ravenholm...

Counter Strike SAuce: Issue #018


City 17 Aftermath: #020

Wahey! We're back and ready after a slight internet disorder, I have the new hardware here humming away as I happily post the latest issue of City 17 Aftermath with a new comic layout & design, Enjoy!

I must say, it's good to be back!



Thursday, June 14, 2007

Buy SiN Episodes!!

Hi Guys,
Just a strong recommendation from me for a Kick-ass FPS game! After just completing it it's left an impression on me that I will never forget, to me it's better than Half Life 2: Episode 1.
That's right, it's called: SiN Episodes!! Which now only retails for $14.95. That is a very fair price for such a kick ass game!

Intense Combat
Face off against ruthless enemies, like jetpack soldiers and mutants that evolve as you fight them. Witness enemies that adapt to your actions and truly work as a team, as they cover each other and help fallen comrades to get back on their feet. Outsmart your opponents by using your surroundings to your advantage as you set up traps using lethal elements of the environment. Location-based damage rewards accuracy while melee combat moves enable you to get up-close and personal.

Unprecedented Interactivity
Blast your way through highly interactive environments powered by an enhanced version of the Source engine. Characters dynamically react to what you're looking at and the environment. Target and shoot off specific vehicle parts and literally blow cars to pieces. Experience the next level of vehicle combat with a flexible positioning system enabling you to move around the interior with an unprecedented degree of freedom, allowing you to pick the ideal position to attack that enemy position up ahead.

Personal Challenge System™
Driven by one of the most elaborate statistics systems ever created, SiN Episodes will constantly adapt to your playing style and offers a challenge that is custom-tailored to your skill level.

Episodic Delivery
Buy as little or as much of the game as you want, with each installment offering 3 - 6 hours of action-packed gameplay. But tread lightly, as the choices you make may influence future episodes in unforeseen ways.

Source Powered
Utilizing the same engine that powered Half-life® 2, Emergence gives you stunningly gorgeous graphics and intense physics-based gameplay.
SiN Episodes now retails for only $14.95, it's a must for FPS fans - no excuse! You can also buy the SiN Episodes soundtrack for around $9.95 and can be obtained from iTunes and at any other retail music store.
It's also Available via STEAM! Download it here for free: http://steampowered.com/v/index.php?area=getsteamnow&cc=TH
For more SiN Episodes info follow this link: http://www.sinepisodes.com

Tuesday, June 12, 2007

Monday, June 04, 2007

Counter Strike: SAuce #017



Yay! Another Counter Strike Comic! They're easier to fish out of this old Steel Bucket! So enjoy - Issue "#017: Sir. Climb-A-Lot!"

Monday, May 28, 2007

City 17: Aftermath Issue #018

Here guys another comic I choked out of this tin bucket:

Finally, I'm Back!

Hello Everybody,
You won't belive that i've just been able to sign in to my Blog, i've been denied access to it for weeks now and i'm glad i'm finally back!
Right as I am back, I have some news!

HALF LIFE News!

The Orange Box is set to be released this October for the Xbox 360 and the PC according to VALVE personel Gabe Newell.

The Orange box will feature Half Life 2, Half Life 2: Episode 2, the all new puzzle game: Portal and Team Fortress 2. The Orange box is an excellent piece of work hoping to once again, redefine the First Person Shooter, the Deathmatch and the Puzzle games and according to IGN and VALVE will certainly fulfill that hope, I too agree. From what I've seen at IGN, Episode 2 looks fantastic (be aware you need good graphics for this) and Portal, man; it looks great - but too confusing for my simple mind to comprehend! Plus, what i'm most excited about is that Portal's main character is a woman - Oh yeah!

If you would like to get some more in depth coverage, reall in-depth then visit the URL below:

http://pc.ign.com/articles/792/792058p1.html

This package is kick ass and i'm sure as hell gonna get it!

City 7 Breen News:

Ah, you will have noticed that there hasn't been a comic in weeks well, the simple answer for that is it's becasue most of the team are going through exams at the moment and finish them on June 15th. Also, we are waiting for the graphics upgrade; which my friends, is close at hand now We should have it on June 20th and start publishing comics by July 1st at the LATEST.

In related news, I am back at managing and directing the Counter Strike Sauce comics, which some of you may like or dislike, i've noticed that each time i've handed this comic to someone, no one has done anything with it or there are some technical issues, it seems I am the only one who can make this comic, so i'm back and i've already started work on the next two issues.

I also have a new piece of conceptual art for City 17 Aftermath: Episode 1:


Credits go to bakunyu for making the outstanding Cyber Elexis model - Thanks!

Saturday, April 21, 2007

City 17: Aftermath Issue #017

I know! It's amazing! Our wonderful team has managed to squeeze out a comic from our old CPU. Please enjoy City 17: Aftermath Issue: #017!

Happy Reading!

Weekly Update #003

Hi everyone, i'm back for the Weekly Update Number 003!
Unfortunately I didn't get to go to Japan last week but I have quite a large amount of news for you:

STEAM News:
For STEAM news, there are now some cool new games availabe for Buy and Download such as Project: Snowblind and Arx Fatalis and there are also some Eidos games as well like Tomb Raider Legend (A personal favourite) and Rogue Trooper ready for Buy and Download via STEAM.

Half Life News:
Unfortunately, Half Life 2 has been very quiet so no official news to report.

City 7 Breen News:
Now, the big crunch, as for City 7 Breen news, the Graphics update i've been mentioning in my previous updates is drawing closer to arrival. Once we get that up and running you can zoom right in to each individual picutre and still maintain its great clarity as they will be a stunning original resolution of at least 1024x768 pixel quality.

Episode 2's first issue is looking to come out at around the beginning of next year i.e. January 2008 - there will be some exciting features for that! You may think to yourselves that that is really far away from now, but considering all the delays we've had with the Software, the Internet and all, Episode 1 is nowhere near finished. The fact that we're already planning for Episode 2 now is for me; quite astonishing.
I can confirm some details about Episode 2 however even now, David, Alainne and Breen will definately appear in Episode 2 and unfortunately that's all the news I can give you now, if I told you anymore, you wouldn't enjoy Episode 2's spontaneous storyline.

Well, that's all the news for this week, come back next week for the next update on Half Life, City 7 Breen and STEAM.

Saturday, April 07, 2007

Weekly Update #002

Hi readers!
Welcome to weekly update #002!
HALF LIFE 2 NEWS:
The graphics update draws closer hopefully we'll get it at the end of this month but other than that, HALF LIFE and its sequels have been very quiet.
CITY 7 BREEN NEWS:
As for the site in general, like I said we should get a graphics update by the end of the month so the comics will be up and running as soon as we can get them done.

I personally will be going off to Japan next week so there won't be any weekly updates i'm afraid!

Yours sincerely,
Your ADMIN

Sunday, April 01, 2007

The One Thing I Hate The Most...

Yesterday, I was pretty positive in announcing this week's comics. Now, i'm really mad and frustrated! - Would you believe that both mine and Benjy's GMOD isn't functioning? - Would you credit it? - I know the problem with mine - My Graphics. It has always been and now it seems to have completely given up on me, the tremendous lag times that appear when importing and posing a single character are unbelievable! After the posing is done, most of the time GMOD crashes on me and all my data is erased.

(Garry, this isn't your fault, it's just my PC!)

My PC is scraping its Graphics capability with a NVIDIA FX5200, it amazes me sometimes how can even load up GMOD.

- Not to worry folks! I am expecting a major Graphics upgrade within 1-2 months. This is a plus for you readers as well, my graphics will have a 110% visual increase, so all comics will feature beautiful effects like HDR (For those of you who know a little about CPU graphics).

As for this moment and until I receive this new graphic update, the comics are on hold. - I know I say it often and I hate it myself! MY CPU just cannot handle this high-end graphics anymore.

A bit of good news:


  • There will still be those weekly updates (Just because the comics are on hold doesn't mean the site is!)

  • CS SAuce may still be realeased as Benjy's CPU may pick up again and he might be able to squeeze a few comics out of it.

As for now readers of City 7 Breen, please accept my apologies, I will try my best to get this Graphics upgrade ASAP to bring you those 3 comics you so love.


Yours Sincerely,


Your Admin.

Saturday, March 31, 2007

Tomb Raider Anniversary


I know as I write this that its completely off topic but, I just have to say something about it. Tomb Raider Anniversary is Lara Croft's next installment after Tomb Raider: Legend. Anniversary celebrates Lara's 10 years of game fame courtesy of Crystal Dynamics; its new developer.

If you thought Lara looked gorgeous before this New Year, you will think she's a godess compared to what she was before! Crystal Dynamics have imporved their Graphics even more! Lara looks like a girl that's within total reach of your arm length when she's running around on screen.

New Features:




  • New Graphics: Lara looks even better on the PS2 and judging from the screenshots, it seems the PC version will sport the HDR (High Dynamic Range) feature once again, only used more often and better.
  • Lara's New Moves: Lara sports verious new moves in Anniversary, Lara can now run along walls ofr a short time using her grappling cable. She also has a new slow motion move to compensate for Legend's overpowered slow motion ability, Lara can make headshots using her NEW slow motion ability, killing the enemy instantly. Lara also looses her balance and needs you to be at the ready to press the Triangle button or "E" key.

  • Revisit Tomb Raider 1's levels, characters, monsters and puzzles, with a little few UPGRADES throw in here and there.

  • Tomb Raider now sports music erasing the dull and silence of the old PS1 version.

  • For those of you who played the original PS1 version, the T-Rex is back!

Lara's release date according to Gamespot is the 29th May 2007 in North America. You will fall in love with Lara all over again.

SCREENSHOTS:


Weekly Update #001


HALF LIFE 2 NEWS:

According to IGN, VALVE have delayed the release of Half Life: 2 Episode 2. The date they have delayed it to is unknown. You can read the whole article at the following link:


There has been a new Gameplay trailer released for Episode 2 and is available for Download from Gamespot. The link is below:


CITY 7 BREEN NEWS:

The Counter Strike SAuce comic has been reassigned to another member of our staff: Benjy Tabuteau temporarily. Vish is currently trying to get his GMOD software set up and probarbly will not be able to do so until after July 2007. Further news on this will be given to you when possible.


HALF LIFE 2: City 17 AFTERMATH Episode 1 will be released as a full paper comic book after Episode 1 has finished online. Those of you who do not get the story or do not have access to read the comics can collect the paperback issue. The paper collection will be for free and in PDF format for download. Printed copies will also be available for those of you who live in Thailand.


-Also keep a look out for this week's comics tommorow!


Your Admin,

Michael Wilson

Wednesday, March 21, 2007

Dear Concerned Members

No, we haven't gone away and abondoned you!
The team has been caught up in some projects which end very soon on March 26th! All normal procedures will resume after this date. Also,City 7 Breen would like to announce that we are proud to say we have 2 new members to our team:

  • Vish Kaushik - Elite Veteran of Battlefield 2142 and Counter Strike.

  • George Lerner - Another Elite First-person-shooter gamer and an expert on the Half-Life series.
  • These fine lads will make a great addition to the steadily growing team, we hope to start fresh sometime around July to mark a new beginning to City 7 Breen, so be ready to enjoy some new treats for you members and non-members out there from City 7 Breen.

As for General Site News:

Some of you may have heard, The City 17 Aftermatch comic being published each week now is only 1 of several episodes to come. Episode 2 is already being made as I write this message and we are well under way with finishing off Episode 1.

There will now be a weekly news update on general Half Life, City 7 Breen, STEAM or VALVE games, events news and releases here at City 7 Breen.

For Episode 2 of City 17 Aftermath, the team is looking at implementing Voices for the comics rather than just plain text althoguh please be aware that this development is only in its very very rcent BETA testing and may or may not be implemented.

Please feel free to comment or e-mail me at anytime regarding anything City 7 Breen offer/has.


Yours Sincerely,
Your ADMIN.

Sunday, February 18, 2007

City 17: Aftermath Issue #016

A deep look at how far their sisterhood goes...
And no Benjy, they're not lesbians!

Saturday, February 17, 2007

Happy Valentines Day Everybody!


Dear readers and members,
Happy Valentines Day!
We hope that you all found your true love this week and good luck to all of you with relationships! However recent or long they may be. As for us at the ADMIN team, there's no holiday,a dn no relationships (sob...sob..sob)! We work work work! Ahhh...So is the life of a lead Administrator. Anyways, we hope you enjoy this week's comics.

Just as a quick note, we've come up with some new release dates for the comics.

City 17 Aftermath: Every Sunday

UNCONCERNED: Every Saturday

Counter Strike: SAuce: Every Saturday

Best wishes,
Your administrator,
Michael Wilson

Counter Strike: SAuce #016

I'm afraid I have some sad news to report about this comic, and no..It will not be shutting down.
I'm afraid this is the last issue I will be directing. We have a new member of the ADMIN team who's going to take over the Counter Stirke: SAuce faction.
Don't worry! The comics wil be just as good, this guy's an expert at Counter Strike, and he knows the game like the back of his hand! Eventhough i'm leaving the Counter Strike faction, I will still be directing the other 2 comics. So enjoy issue #016!

Thanks for reading,
Yours sincerely,
Michael Wilson

UNCONCERNED Issue #021



Friday, February 09, 2007

City 17: Aftermath Issue #015




This is the new Lighting technique we mentioned. What do you guys think of it? Tell us!
Just as a quick note:

  • Counter Strike SAuce's Release date has been changed to be released each Wednesday.
  • UNCONCERNED's Release date has been changed to be released each Wednesday as well.

  • CITY 17: AFTERMATH's Release date has been changed to be released each Friday.

Wednesday, February 07, 2007

UNCONCERNED Issue #020

Just as a quick note, the due CITY 17: AFTERMATH issue will be released tommorow as we're experimenting with some cool new lighting techniques to improve the visual look of our comics becuase our Graphics card is so out of date!

Counter Strike: SAuce #015


In Metal Gear Solid: Portable OPS, me and my friend uses these things called: "MAGAZINES" Whilst playing in multiplayer it always distracts your MALE character!! Whilst my character is staring at this booklet on the floor, he shoots my character straight in the head. BOOM - Headshot! AHH! And he calls it a tactic. - How Frustrating!

Sunday, January 28, 2007

I Know...

I know what you guys are thinking - "OI? Where's last week's comics?!"

Well, my answer was that I took a little break from making comics last week as it was my Birthday this monday (JAN 22nd).

Anyways, i'm still gonna realease a City 17: Aftermath comic because the comic really needs to move along. So look for that issue in te coming days!
- Your Administrator, Dr. Wallace Breen

UNCONCERNED Issue #019


City 17: Aftermath Issue #014



Counter Strike: SAuce #014


- We're finally back to the 1 pager guys! WOOHOO!!

Wednesday, January 17, 2007

CS Sauce: #013



UNCONCERNED Issue #018



Don't worry everyone! Just as our favourite-bullet-time-crazy rent a cop sombre detective Max Payne tells us, it's not over!